Home > Graphic Software > Udemy - Game asset creation highpoly to lowpoly workflow
Udemy - Game asset creation highpoly to lowpoly workflow27-08-2021, 15:45. Author: MissKim |
Udemy - Game asset creation highpoly to lowpoly workflow Duration 2h 30m MP4 Info: Highpoly & lowpoly game asset creation workflow using Blender and Substance Painter! What you'll learn - Understand the lowpoly and highpoly workflow - How to UVunwrap a mesh to avoid baking errors - Preparing and exporting a mesh in Blender for perfect bakes in Substance Painter - Creating lowpoly and highpoly meshes in Blender 2.8 - Assigning different materials to different parts of same mesh in Blender 2.8 - How to bake perfect normal map in Substance Painter - Creating layer based procedural materials in Substance Painter Requirements - Familiarity with 3D in general and a passion for becoming a 3d game artist - There are lessons discussing basics of Blender and Substance painter, hence no prior experience with these applications is necessary Who this course is for: - The course is intended for those interested in learning lowpoly and highpoly game asset workflow - Those who want to learn how to bake perfect normal maps and avoid baking errors DOWNLOAD HERE : https://rapidgator.net/file/47e1ab8486333226f1cfdbae97ac880b/UdemyGameassetcreationhighpolytolowpolyworkflow.part1.rar.html https://rapidgator.net/file/d295a22d5609fbf2e3596ee65fba17c3/UdemyGameassetcreationhighpolytolowpolyworkflow.part2.rar.html https://rapidgator.net/file/097ed12717d7b6fefe8e8f06f8468894/UdemyGameassetcreationhighpolytolowpolyworkflow.part3.rar.html https://rapidgator.net/file/21ea4af202cafb148cb14efa3b86063f/UdemyGameassetcreationhighpolytolowpolyworkflow.part4.rar.html Go Back |