Udemy - Game asset creation highpoly to lowpoly workflow
Duration 2h 30m MP4
Info:
Highpoly & lowpoly game asset creation workflow using Blender and Substance Painter!
What you'll learn
- Understand the lowpoly and highpoly workflow
- How to UVunwrap a mesh to avoid baking errors
- Preparing and exporting a mesh in Blender for perfect bakes in Substance Painter
- Creating lowpoly and highpoly meshes in Blender 2.8
- Assigning different materials to different parts of same mesh in Blender 2.8
- How to bake perfect normal map in Substance Painter
- Creating layer based procedural materials in Substance Painter
Requirements
- Familiarity with 3D in general and a passion for becoming a 3d game artist
- There are lessons discussing basics of Blender and Substance painter, hence no prior experience with these applications is necessary
Who this course is for:
- The course is intended for those interested in learning lowpoly and highpoly game asset workflow
- Those who want to learn how to bake perfect normal maps and avoid baking errors
DOWNLOAD HERE :
https://rapidgator.net/file/47e1ab8486333226f1cfdbae97ac880b/UdemyGameassetcreationhighpolytolowpolyworkflow.part1.rar.html
https://rapidgator.net/file/d295a22d5609fbf2e3596ee65fba17c3/UdemyGameassetcreationhighpolytolowpolyworkflow.part2.rar.html
https://rapidgator.net/file/097ed12717d7b6fefe8e8f06f8468894/UdemyGameassetcreationhighpolytolowpolyworkflow.part3.rar.html
https://rapidgator.net/file/21ea4af202cafb148cb14efa3b86063f/UdemyGameassetcreationhighpolytolowpolyworkflow.part4.rar.html
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