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Tree Generator Setup(With Wind) for Geometrynodes Fields / Blender 3.0Today, 07:50. Author: GFX_Muawia |
![]() Tree Generator Setup(With Wind) for Geometrynodes Fields / Blender 3.0 2 .BLEND | 6 MB V02 Fields version with WIND: -new system that works with Fields version of GNodes -5 Presets with good playback settings -UVmapping NOW works with eevee as well -Comes with 3 preview leaves geometrys / 2 simple tree materials. ( I´d suggest using simple planes with alpha textures as scatter when making larger scenes) -Proxy Preview for viewport when making large scenes -Wind multiplier with object Blenderesse_Tree_Generator_LEGACY_NODES ( LEGACY NODES from old geometrynodes system!) -note that these nodes will dissappear at some point -Fixed issues with scatter appearing in the main trunk -New options to offset wind and adjust leaves scatter amount -Better wind effect for trunk and leaves -When using branch Noise make sure you have enough resolution on the branches! -Better radius automation - Some clitching happens when there´s too many branches. Try tweeking the values. - Tree Trunk cant have textures cause the texture-coordinates are not moving with the wind displacement. Hopefully this will be corrected once Geometrynodes get UV output for curves. Download: Go Back |