Udemy - Unity Virtual Reality Dev Beat Boxer, a Rhythm Fitness Game

Udemy - Unity Virtual Reality Dev Beat Boxer, a Rhythm Fitness Game
Udemy - Unity Virtual Reality Dev Beat Boxer, a Rhythm Fitness Game
Duration 4h Project Files Included MP4


Info:
Build your very own Virtual Reality (VR) rhythm fitness game, Beat Boxer, using Unity 3D, C# and VRTK.

What you'll learn
- Learn to create a rhythm fitness game called 'Beat Boxer', similar to games like Beat Saber and Super Natural.
- Learn to create advanced mechanics, as see in games like Beat Saber and Super Natural.
- Learn to create a sophisticated Diegetic UI, providing the player with a host game stats.
- Learn to write C# Event driven Code.

Requirements
- An Oculus Rift, or HTC Vive headset or an Oculus Quest with a link cable.
- A computer that supports your VR headset, in terms of hardware required.
- Know how to setup your VR device for development.
- Comfortable with using the Unity editor for basic scene editing.
- Basic C# knowledge for Unity.

Who this course is for:
- Beginning to Intermediate Unity developers, looking for a fun way to enhance their skills, by building a rhythm fitness game.
- Oculus Quest, Rift or HTC Vive owners wanting to create their very own VR game.
- A VR Hobbyist, wanting to get into VR game development.
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